A downloadable game for Windows, macOS, and Linux

Godot-based twin stick shooter game for the GodotJam on June 2016.

How long can you survive?? How many missions can you complete with 3 lives?

Theme: Procedural

Source code (fixed): https://github.com/SeldonSL/godot-jam-2016

UPDATE (24/08/16):

* Uploaded correct version of game (previous version was debug, so no menus and fewer enemies)

UPDATE (11/08/16):

* Added Gamepad support

* Added wall sliding


* Procedural generated (destructible) maze level with rooms
* Procedural generated enemies and weapons

* Most parameters are configurable on the project (level size, number of enemies, type of enemies generated, etc. ) Will improve visibility later on the repo.

* Lots of enemies and action! (hopefully)

* Two types of missions: 1) Find and destroy enemy nexus (by shooting it) 2) Guard friendly nexus (by staying close to it a certain amount of time)

* Minimalistic art inspired on two color pallette. Basically red is bad and blue is good. (Red: #a21232, blue: #2e79ba, "white": #dece9c, black: #000000)
* Code and artwork licensed as explicited, except for Music, Sound FX and Font folders (licensed as said on those folders)

MOVE: arrows, WASD

AIM: mouse

SHOOT: Left button

More information

Published209 days ago
StatusIn development
PlatformsWindows, macOS, Linux
TagsShoot 'Em Up, Twin Stick Shooter
LicenseMIT License
Average durationA few minutes
InputsKeyboard, Mouse, Gamepad (any)
Player countSingleplayer


Linux.zip (30 MB)
Windows.zip (27 MB)
OSX.zip (39 MB)

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